Orbituary map
The contested zone of Orbituary in the Pyro system. Two of the compboards used at the executive hangar are here: Tablet 4 and Tablet 7.
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- Way that is always open
- Way that needs a red keycard
- Way that needs a blue keycard
- Joined by an elevator
- Entrance
- Red Door (red keycard)
- Fuse door
- Fuse spawner
- Keycard printer
- Compboard
- Elevator out
- Blue Door (blue keycard)
- Elevator
- Freight elevator
Whole map
Click a wing to step into it. The back button takes you out again.
Wings
Timers
- Blue keycard printer 1 (Terminal 1) Ready, 15 min
- Tablet 4 Ready, 30 min
- Blue keycard printer 2 (Terminal 2) Ready, 15 min
- Tablet 7 Ready, 30 min
Route guide
Click a step and the map turns to it.
- 1 Getting in
Access A, B and C all meet in the lobby. Each way in has one fuse door, and the Access A side has two rooms where fuses can be had.
- 2 Through the Red Door
The Red Door north of the lobby opens with a red keycard, brought along from PYAM-SUPVISR-3-4 or PYAM-SUPVISR-3-5. Behind it the way forks west and north, and the way north has one more fuse door.
- 3 West wing: a blue keycard and Tablet 4
West is a blue keycard printer. Just short of it a corridor leads north through a fuse door. A turn west off that corridor leads to the room with Tablet 4, and further up is the Loot Zone.
- 4 Through the Blue Door
Go straight north from the centre and open the Blue Door on the east side with a blue keycard. The second printer is behind it.
- 5 Tablet 7 in the Private Hangar
Past the second Blue Door at the northern end of the north-east, the elevator goes to the Private Hangar. Tablet 7 is by its west wall.
- 6 Getting out
There is one elevator out in the west wing and one in the Private Hangar, which also has a freight elevator.
Wings and spots
Everything on the map, as a list.
Lobby
Where the ways from the three entrances meet. The Red Door to the north is the way further in.
Access A
The hall from the western entrance to the lobby. One fuse door stands in it, and fuses can be had in the rooms to the north and south just before it.
- Access A entrance Entrance
- The western entrance.
- Fuse door (Access A) Fuse door
- A door that opens once a fuse is fitted.
- Fuse spawner (north room) Fuse spawner
- Where the fuses for the fuse doors turn up, in a box on the wall.
- Fuse spawner (south room) Fuse spawner
- Where the fuses for the fuse doors turn up, in a box on the wall.
Access B
The hall from the eastern entrance to the lobby, with one fuse door in it.
- Access B entrance Entrance
- The eastern entrance.
- Fuse door (Access B) Fuse door
- A door that opens once a fuse is fitted.
Access C
The southern entrance. Past one fuse door, the way north leads up to the lobby.
- Access C entrance Entrance
- The southern entrance.
- Fuse door (Access C) Fuse door
- A door that opens once a fuse is fitted.
Centre
Right behind the Red Door. The way forks west and north here.
- Red Door Red Door (red keycard)
- Opens with a red keycard, which cannot be printed in here: it has to be brought along from PYAM-SUPVISR-3-4 or PYAM-SUPVISR-3-5. Both compboards and both blue keycard printers are behind this door.
- Fuse door (centre) Fuse door
- A door that opens once a fuse is fitted.
West wing
The wing with one blue keycard printer and Tablet 4. Further north is the Loot Zone.
- Fuse door (west wing) Fuse door
- A door that opens once a fuse is fitted.
- Blue keycard printer 1 (Terminal 1) Keycard printer
- A printer for blue keycards. It stays locked for a while after printing, so start the timer right away to know when the next card can be had.
- Tablet 4 Compboard
- A compboard for the executive hangar, in the westernmost room of the west wing. The timer counts down to when it should be back after someone has taken it.
- Elevator (west wing) Elevator out
- An elevator that takes you out of the contested zone.
Loot Zone
North of the west wing, past a fuse door.
- Fuse door (Loot Zone) Fuse door
- A door that opens once a fuse is fitted.
North fork
Straight up from the centre. The Blue Door on its east side leads to the next part.
North-east
Behind the Blue Door. The second blue keycard printer is here, and past a second Blue Door is the elevator to the Private Hangar.
- Blue Door Blue Door (blue keycard)
- Opens with a blue keycard, from the north fork into the north-east.
- Blue Door (before the elevator) Blue Door (blue keycard)
- The second door a blue keycard opens. The elevator to the Private Hangar is behind it.
- Blue keycard printer 2 (Terminal 2) Keycard printer
- A printer for blue keycards. It stays locked for a while after printing, so start the timer right away to know when the next card can be had.
- Elevator to the Private Hangar Elevator
- Behind the second Blue Door. It leads to the Private Hangar.
Private Hangar
The hangar at the other end of the elevator behind the second Blue Door. Tablet 7 is here, along with an elevator out and a freight elevator.
- Elevator (Private Hangar) Elevator
- Where the elevator from the north-east arrives.
- Tablet 7 Compboard
- A compboard for the executive hangar, by the west wall of the Private Hangar. The timer counts down to when it should be back after someone has taken it.
- Elevator (east side of the Private Hangar) Elevator out
- An elevator that takes you out of the contested zone.
- Freight elevator Freight elevator
- The freight elevator on the south side of the Private Hangar.
The floor plan is redrawn from Zane_DragonBorn's map "[Accurate] Pyro Contested Zone Maps (CZs)". Positions are simplified and may differ a little from the game.
See the original map (RSI Community Hub) (opens in a new tab)